Cormyr.

A lightweight role play story told through the eyes of a rag tag bunch wrangled by the powers that be in the great kingdom of Cormyr.

Kropus Family

Body

Disambiguation.

Kropus

Parent

Campaign

Category

dooley's picture

Toma Drathsiede

Class

Born into a high ranking noble family, Toma was raised to learn everything needed to be nothing more than a noble figurehead; someone to just smile and wave.

After visiting a small village in his younger years, Toma witnessed the harsh reality of just how little the nobles did to improve life for those beneath him. On that day he vowed to fight for the people.

To become a Paladin, Toma trained for many years, honing his skills, much to his familys dismay; so much so that his family arranged for an incident that would force him to go against his paladin ways.

Toma caught wind of what his family was planning, so in the middle of the night he packed his things and left his family behind.

Toma traveled the lands helping those in need.

As the years progressed, Toma lost the will of his oath and soon broke all oath, thus earning the title of Oathbreaker.

Toma saw the corruption of man everywhere he went.

Then one day during his travels, he stumbled upon a magic shop. He entered the shop and offered his services for from this shop he could sense that this is where he was needed.

Guided by the strings of fate, Toma became employed at the shop, but he kept his identity of being nobility hidden, as Tomas view of nobles had been skewed from all he had witnessed; though some thought he may be a noble of srts, based on his clothes and ability to coerce most nobles to his desire.

Campaign

dooley's picture

Julia O'Shay

Class

Julia is a wandering half elf bard, playing her music just for fun. Her parents were wealthy mechants. One an elf, the other human, that hailed from the southern territories. Her mother had a distaste for minstrals, deeming them poor and dirty folk that begged for gold. Her father rather enjoyed music, going as far as to get her a small trianglular lute, a Balalaika. Finding the frivalous spending habits of her family a waste of good money, she took off to use her share of the family fortune to study music and the arts. Before she left, her brothers each gave her a stringed instrument. She ended up with a Mandolin, a Ukulele, and an Angelique.

After a few years of study, Julia had mastered all manner of chordophones, and some limitited use of certain windpipes. One day she heard a boiterous and commanding sound in a feild while traveling. When she found out what it was, the Bagpipes, she had strived hard to learn the instrument that made such a violent noise.

Soon after she ended up in a Tavern, playing for the well tipping patrons in the area. One fateful night, the tavern burned to ground after a large brawl involving a rogue wizard. Since then, she has been traveling with the wizard in the hopes of regaining some lost wages and for something to do. Her favorite instrument to play, despite having 4 different kinds of lutes and panpipes, are the bagpipes. (Her culture would be closest to Scottish heritage.) She wears tartans, has sandy blonde hair, and enjoys smoking.

Campaign

Rutger

Body

The Rutger family is, Lord Lemmon Rutger, Lady Bethany Rutger and their son Jasper Rutger.

Servants to the people as writ by the heads of state, Lord & Lady work in concert as assisted by their house hold staff, Jameson the Butler, and Mary Beth the Scullery.

Parent

Campaign

Category

Occults & Arcanum

Body

Backwater Cormyrs best kept secret, this two story brick, stucco and timber shop has a gold plaque out front reading the words Occults & Arcanum and underlined by the proprieters name.

Dicentera's shop contains a plethora of would-be alchemical contraband.

The shop and business exist under a writ of coin that permitted trade in these goods for war efforts and alchemical stock pilings.

This has kept Dicenteras shop busy with forays into the swamp, and shipments of refined goods.

Dicenteras Occults & Arcanum has curated a respect as a source for specialty goods throughout Cormyr, however the primary forms of business include providing refined sugaries and swamp fluids using a retrofitted pump system that filters the swamp waters into their separates and barrels them.

Parent

Campaign

Category

Malorens Rest

Body

A small town nestled against the curve of the Tun River.

The town is mainly full of a fishermen who trawl the river, and shepherds tending flocks of sheep and assorted cattle on the outskirts of town; it also houses a small military outpost.

A shade under 800 people lives in Maloren's Rest. The town has partial wooden walls to repel the possible incursions of evil races dwelling in Farsea Swamp to the north.

The city belongs to Cormyr, one of Faerun's last true nations. The town's nearest neighbor is Old Axe, a similarly sized lumber town.

The city has been slowly expanding north, pushing back the swamp with construction. The Kuotoan denizens of the swamp lands are none pleased.

A singular family of some repute has moved in to conduct business with the supply of alchemical wonders the swamp has to offer.

Parent

Campaign

Category

Subscribe to RSS - Cormyr.