Session — October 15, 2026
Session — October 15, 2026: The Dead Lake & M.A.S.H. Frontline
| Date | October 15, 2026 |
| Campaign | Vyrdisyang (The Farseas Chronicles) |
| System | D&D 5e (homebrew) |
| Party Level | Tier 4 (Level 16 Frontline Vanguard) |
| Video | Watch on YouTube (oRK5mBiUGCM) |
| Dungeon Master | Dooley (@dungeonmasterca) |
Party Members Present
| Character | Race | Class | Player | Role & Allegiance |
|---|---|---|---|---|
| Andric DeVross | Human | Cleric (War Domain) | slipperhat27 | Purple Dragons Field Commander at M.A.S.H. |
| Anvil | Warforged | Barbarian (Path of the Beast) | GeoStalker | Doctor Mysrim's prototype cybernetic automaton |
| Cifer Nachash | Yuan-ti Pureblood | Warlock (Great Old One) / Rogue | FractalFunkJam | Undercover agent ordained to Dambastra ("The Black Adder") |
| Stompah | Minotaur | Fighter (Champion) | Lzrblstr | Heavy frontline anchor from Vindvenford |
Session Overview & Narrative Recap
Act I: The Aerial Drop & The Submerged Dead Lake
The session opens with frontline commander Andric DeVross arriving at the Stormhorns alpine theatre through a violently malfunctioning emergency teleportation circle. Thrown wildly off-course across the freezing mountain sky, Andric crash-lands directly into a foreboding mountain lake situated immediately outside M.A.S.H. (Medical Action Stormhorns).
Plunging beneath the surface, Andric discovers that the water is not merely freezing—it is an underwater necropolis. Hundreds of fallen Cormyrean soldiers and enemy levies lie suspended in the depths, their flesh consumed and rewoven by pale, bioluminescent fungal tendrils. The ambient weave of magic around the lakebed is deadened, contaminated by the expanding subterranean consciousness of Eadaz (the corrupted former druid known as Migma).
Act II: Triage at M.A.S.H.
Dragging himself ashore, Andric regroups inside the fortified medical compound with his veteran frontline vanguard: the cybernetic war-machine Anvil, the deceptive warlock Cifer Nachash, and the towering minotaur Stompah.
M.A.S.H. is overwhelmed:
- Casualty Influx: Over 170 wounded soldiers pack the hospital tents, suffering from horrific shrapnel lacerations and deep fungal lung-rot from alpine spores.
- Neutral Distinction: The purple dragon medical banner grants M.A.S.H. recognized non-combatant status among the local Suh'Skel (Shadow Scale lizardfolk), but rogue mountain marauders and the swelling goblinoid host ignore imperial treaties.
- Mysrim OS Awakening: Chemical sensors inside Anvil detect elevated sporulation PPM while registering deep subterranean metallic vibrations matching the lost engineering schematics of Doctor Mysrim and House Irungarten.
Act III: The Krusht Siege Cannons & The Giant Sniper
The peace of the field hospital is shattered as heavy explosive artillery shells pound the outer perimeter walls. Warlord Krusht's forces have mounted a massive multi-ton siege cannon atop an opposing mountain ridge, operated by an armored hill giant spotter.
The Level 16 strike team mounts a rapid high-altitude assault:
- Suppression: Stompah and Anvil charge through artillery craters, drawing direct mortar fire with uncanny resilience.
- Arcane Infiltration: Cifer uses shadow-weaving and eldritch blasts to blind the spotters while Andric calls down thunderous divine wrath to silence the gun batteries.
- Funding Discovery: Inspecting the ruined gun carriage and officer dispatch pouches, Cifer uncovers proof that Krusht's mountain siege operations are being covertly bankrolled by Manshoon and the Zhentarim via hidden gold routes originating in the Sunset Peaks.
Act IV: The Sunken Oghrann Ruins of Wyrmhall
As the dust settles, deep ground tremors beneath M.A.S.H. reveal collapsed tunnels leading into Wyrmhall (Ironclaw)—the ancient sunken dwarven citadel of the Second Age. With the front lines buckling, the party prepares for deeper reconnaissance into the canyon corridor toward Shatterstone Gorge, knowing that critical medical convoys from the capital city of Suzail must break through if the garrison is to survive.
Notable Lore & Revelations
- The Spore Necropolis: The alpine lake at M.A.S.H. is a mass nursery for Eadaz's fungal mycelium, transforming deceased battlefield casualties into mindless spore-host vectors.
- Zhentarim War Subsidies: Manshoon is actively arming mountain warlords with advanced artillery to tie down Cormyr's elite Purple Dragon divisions.
- Cifer's Secret Compact: Beneath his official Cormyrean commission, Cifer remains in psychic communion with Dambastra (the swamp snake god of deceit), advancing the serpent god's hidden goals in the northern war.
Key Entities & Wiki Cross-References
| Entity | Category | Canonical Relationship |
|---|---|---|
| Andric DeVross | Character | Cormyrean War Cleric and commander of M.A.S.H. |
| Anvil | Character | Beast barbarian prototype automaton created by Doctor Mysrim |
| Cifer Nachash | Character | Yuan-ti warlock/rogue secretly serving Dambastra |
| Stompah | Character | Champion minotaur warrior from Vindvenford |
| M.A.S.H. | Location | Frontline medical trauma hospital in the Stormhorns |
| Stormhorns | Location | Mountain range contested by Cormyr, Krusht, and fungal horrors |
| Eadaz | NPC / Faction | Corrupted druid hive-mind ("The Mushroom Queen") gestating beneath the front |
| Krusht | NPC / Faction | Mountain warlord besieging the pass with Zhentarim backing |
| Doctor Mysrim | NPC | Drow physician and cybernetic creator of Anvil |
| Dambastra | Entity | Ancient serpent god of secrets, deception, and the Farseas |
| Wyrmhall | Location | Sunken Second-Age dwarven fortress and Irungarten industrial site |